Partial success:

I hadn’t realised before but the newly found controller uses a depreciated version of Three.js. The camera rotation works perfectly if I’m willing to use an old version but I’m not sure that is a wises idea.

I’m going to try and update the newly found controller to work with the latest version, for I fear that any other help I may need down the line may be nullified for its use of a more current version.

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