Level up problems:

There are a few problems with my level up code. Firstly once the user reaches the mass equal to the next level the code is call every time they collide with a new object, this is obviously a big problem so I need to figure out a way to make it only call once the first time they reach the new level bracket.

Secondly, similar to when the avatar scale increases the camera position just jumps to the new position, there is no animation to get it to this point. This jumping  seems very confusing and makes it unclear that you have levelled up, it appears that your avatar has actually decreased in size because it is now further away.

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