Loading screen creation:

Whilst examining other online games I have picked up some knowledge of how to create my own loading screen and loading functions.

The way I’m going to attempt this is by setting up variables such as totalNeededToLoad and Loaded, then I will increment Loaded variable each time a file has finished loading. For the sound files this code will go inside my buffer function and inside the textureLoader.load(‘fileName’, function(){ loaded++ } for my image files.

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